Project Status


After further evaluation of the Unity Runtime Fee situation I have decided to, against my better judgement, release one or two content updates with the objective of making the game longer for a better experience. 

Regarding the latest devlog, I will still delete the game eventually if Unity does not revert the changes but for now it stays. 

On the other side of the coin, I have been slowly experimenting with Godot and have decided that I will attempt to make a full project in it, either 3D or 2D.

No progress will be made in Godot or in HoS until the end of the month (time limit given in the last devlog) not only due to the change referred above but also due to my inability to gain enough motivation to continue game development.

Thank you,

Sym

Get Halls of The Silent

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